LifelinkWhenever this creature attacks while saddled, search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.Saddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
When this Vehicle enters, gain control of target creature an opponent controls for as long as you control this Vehicle. That creature can't attack or block for as long as you control this Vehicle.Crew 3
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)Whenever you attack, Far Fortune deals 1 damage to each opponent.Max speed — If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
When Aatchik enters, create a 1/1 green Insect creature token for each artifact and/or creature card in your graveyard.Whenever another Insect you control dies, put a +1/+1 counter on Aatchik. Each opponent loses 1 life.
Trample, hasteWhen this Vehicle enters, it becomes an artifact creature until end of turn.Crew 2, Discard a card: Return this card from your graveyard to the battlefield with a finality counter on it. Activate only as a sorcery.
Ward Whenever this creature attacks while saddled, search your library for a nonland permanent card with mana value 3 or less, put it onto the battlefield, then shuffle.Saddle 4
When this artifact enters, target creature an opponent controls gets -2/-2 until end of turn., , Sacrifice this artifact: Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
Whenever you discard one or more cards, this creature deals that much damage to each opponent.Cycling (, Discard this card: Draw a card.)When you cycle this card, it deals 1 damage to each opponent.