Flying, vigilanceWhenever one or more creatures attack you, those creatures get -1/-0 until end of turn.Exhaust — : Put three +1/+1 counters on this creature. (Activate each exhaust ability only once.)
When this artifact enters, draw a card., : Target Mount you control becomes saddled until end of turn. Activate only as a sorcery., : Target Vehicle you control becomes an artifact creature until end of turn.
When this artifact enters, draw a card., : Target Mount you control becomes saddled until end of turn. Activate only as a sorcery., : Target Vehicle you control becomes an artifact creature until end of turn.
FlyingCrew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)Cycling (, Discard this card: Draw a card.)
FlyingCrew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)Cycling (, Discard this card: Draw a card.)
Creatures you control get +0/+1 and have vigilance.At the beginning of combat on your turn, choose up to one target Mount or Vehicle you control. Until end of turn, that permanent becomes saddled if it's a Mount and becomes an artifact creature if it's a Vehicle.