Indestructible, hasteStart your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.), : Target creature with power 2 or less can't be blocked this turn.Hazoret can't attack or block unless you have max speed.
Start your engines!Other Goblins you control have haste.At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token attacks this combat if able.Max Speed — : Add for each Goblin you control.
Daretti's power is equal to the greatest mana value among artifacts you control.Whenever Daretti enters or attacks, choose target artifact card in your graveyard. You may sacrifice an artifact. If you do, return the chosen card to the battlefield.
, , Sacrifice another artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.
, : Any number of target players each mill two cards. (Each of them puts the top two cards of their library into their graveyard.)Exhaust — , : Any number of target players each mill cards equal to the number of cards in their graveyard. (Activate each exhaust ability only once.)
Whenever this creature attacks while saddled, put a +1/+1 counter on target creature.Sacrifice this creature: Creatures you control with counters on them gain hexproof and indestructible until end of turn.Saddle 1 (Tap any number of other creatures you control with total power 1 or more: This Mount becomes saddled until end of turn. Saddle only as a...
Exile up to one target artifact or creature. Return it to the battlefield under its owner's control at the beginning of the next end step.Explosive Getaway deals 4 damage to each creature.
, , Sacrifice another artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.
Double strike, vigilance, hasteExhaust — , : Add three mana of any one color. (Activate each exhaust ability only once.)Exhaust — , : Draw three cards.Exhaust — , : Loot deals 3 damage to any target.
Zombies you control get +1/+1.: Target creature card in your graveyard gains embalm until end of turn. The embalm cost is equal to its mana cost. (Exile that card and pay its embalm cost: Create a token that's a copy of it, except it's a white Zombie in addition to its other types and has no mana cost. Embalm only as a sorcery.)
TrampleCycling (, Discard this card: Draw a card.)When you cycle this card, put two +1/+1 counters on up to one target creature or Vehicle. It gains trample and indestructible until end of turn.
TrampleCycling (, Discard this card: Draw a card.)When you cycle this card, put two +1/+1 counters on up to one target creature or Vehicle. It gains trample and indestructible until end of turn.
Double strike, vigilance, hasteExhaust — , : Add three mana of any one color. (Activate each exhaust ability only once.)Exhaust — , : Draw three cards.Exhaust — , : Loot deals 3 damage to any target.
When this Vehicle enters, add four mana of any one color. Spend this mana only to activate abilities.Exhaust — : This Vehicle deals X damage to any target. Put a +1/+1 counter on this Vehicle. (Activate each exhaust ability only once.)Crew 2
Vigilance, menaceWhen this creature enters, other creatures you control get +2/+2 and gain vigilance and menace until end of turn. Damage can't be prevented this turn.
TrampleEach other Vehicle and creature you control enters with an additional +1/+1 counter on it if its mana value is 4 or less. Otherwise, it enters with three additional +1/+1 counters on it.Crew 3
Mounts and Vehicles you control have haste.Whenever a Mount you control enters, it becomes saddled until end of turn.Whenever a Vehicle you control enters, it becomes an artifact creature until end of turn.
Vigilance: Add X mana of any one color, where X is Redshift's power. Spend this mana only to activate abilities.Exhaust — : Put any number of permanent cards from your hand onto the battlefield. (Activate each exhaust ability only once.)
Mendicant Core's power is equal to the number of artifacts you control.Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)Max speed — Whenever you cast an artifact spell, you may pay . If you do, copy it. (The copy becomes a token.)
When Aatchik enters, create a 1/1 green Insect creature token for each artifact and/or creature card in your graveyard.Whenever another Insect you control dies, put a +1/+1 counter on Aatchik. Each opponent loses 1 life.
As this Vehicle enters, choose a creature type.Vehicle creatures you control are the chosen creature type in addition to their other types.Each creature you control of the chosen type other than this Vehicle gets +1/+1.Crew 3
This creature enters with X +1/+1 counters on it.: Put a +1/+1 counter on this creature.When this creature dies, draw a card for each +1/+1 counter on it.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)You have no maximum hand size.Max speed — If you would draw a card, draw two cards instead.