, , Exert Basri: Create a 1/1 white Cat creature token with lifelink. (An exerted creature won't untap during your next untap step.)Cycling (, Discard this card: Draw a card.)When you cycle this card, Cats you control gain hexproof and indestructible until end of turn.
Affinity for artifacts (This spell costs less to cast for each artifact you control.)When this Vehicle enters, for each player, destroy up to one target creature that player controls. If a creature you controlled was destroyed this way, put two +1/+1 counters on this Vehicle.Crew 2
Exhaust — : Put X +1/+1 counters on Sita Varma. Then you may have the base power and toughness of each other creature you control become equal to Sita Varma's power until end of turn. (Activate each exhaust ability only once.)
, : Any number of target players each mill two cards. (Each of them puts the top two cards of their library into their graveyard.)Exhaust — , : Any number of target players each mill cards equal to the number of cards in their graveyard. (Activate each exhaust ability only once.)
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)Whenever you attack, Far Fortune deals 1 damage to each opponent.Max speed — If a source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.)Sacrifice another creature: Surveil 1. Activate only once each turn.Max speed — Whenever a nontoken creature you control dies, create a tapped 2/2 black Zombie creature token.
When this Vehicle enters, gain control of target creature an opponent controls for as long as you control this Vehicle. That creature can't attack or block for as long as you control this Vehicle.Crew 3
This creature enters with a +1/+1 counter on it., Remove two +1/+1 counters from this creature: Destroy target artifact.Whenever this creature attacks while saddled, put a +1/+1 counter on it.Saddle 1
When Caradora enters, you may search your library for a Mount or Vehicle card, reveal it, put it into your hand, then shuffle.If one or more +1/+1 counters would be put on a creature or Vehicle you control, that many plus one +1/+1 counters are put on it instead.