Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep.You draw a card at the beginning of the next turn's upkeep.
Equipped creature gets +1/+1 for each artifact you control.Whenever equipped creature attacks, look at the top six cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.Equip
Destroy target creature. A creature destroyed this way can't be regenerated.Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Equipped creature gets +1/+1 for each artifact you control.Whenever equipped creature attacks, look at the top six cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.Equip
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)Other Zombies you control have afflict 3.At the beginning of your second main phase, if a player was dealt combat damage by a Zombie this turn, mill three cards, then you may return a creature card from your graveyard to your hand.
Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.)Other Zombies you control have afflict 3.At the beginning of your second main phase, if a player was dealt combat damage by a Zombie this turn, mill three cards, then you may return a creature card from your graveyard to your hand.