Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)When this creature enters, look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
(Gain the next level as a sorcery to add its ability.)Whenever one or more creatures you control die, create a Food token. This ability triggers only once each turn.: Level 2Whenever you sacrifice a permanent, target player mills two cards.: Level 3At the beginning of your end step, you may sacrifice three other nonland permanents. If you do, return a...
Tap two untapped tokens you control: Add one mana of any color.Tap three untapped tokens you control: Draw a card.Tap four untapped tokens you control: Put three +1/+1 counters on Baylen, the Haymaker. It gains trample until end of turn.
HasteWhenever you cast an instant or sorcery spell, create a token that's a copy of Stormsplitter. Exile that token at the beginning of the next end step.
Whenever one or more other creatures you control leave the battlefield without dying, draw a card., : Return another target creature you control to its owner's hand.
Flying, vigilanceWhenever a Bat you control attacks, you gain 1 life.Whenever Zoraline enters or attacks, you may pay and 2 life. When you do, return target nonland permanent card with mana value 3 or less from your graveyard to the battlefield with a finality counter on it.
Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)Whenever you attack, choose one —• Create a 1/1 white Rabbit creature token that's tapped and attacking.• Attacking creatures you control get +1/+1 until end of turn.
VigilanceAzure Beastbinder can't be blocked by creatures with power 2 or greater.Whenever Azure Beastbinder attacks, up to one target artifact, creature, or planeswalker an opponent controls loses all abilities until your next turn. If it's a creature, it also has base power and toughness 2/2 until your next turn.
Whenever you attack with one or more Lizards, Hired Claw deals 1 damage to target opponent.: Put a +1/+1 counter on Hired Claw. Activate only if an opponent lost life this turn and only once each turn.
Offspring (You may pay an additional as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.)At the beginning of combat on your turn, target Mouse you control gains your choice of double strike or trample until end of turn.
Players can't gain life.Damage can't be prevented.When Sunspine Lynx enters, it deals damage to each player equal to the number of nonbasic lands that player controls.
Choose up to five worth of modes. You may choose the same mode more than once. — Each player sacrifices a creature of their choice. — Draw a card for each creature that died under your control this turn. — Each opponent loses X life, where X is the number of creature cards in your graveyard.