At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald.At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald.
At the beginning of each upkeep, if no spells were cast last turn, transform Villagers of Estwald.At the beginning of each upkeep, if a player cast two or more spells last turn, transform Howlpack of Estwald.
At the beginning of your upkeep, choose one —• Each player with exactly 13 life loses the game, then each player gains 1 life.• Each player with exactly 13 life loses the game, then each player loses 1 life.
At the beginning of your upkeep, choose one —• Each player with exactly 13 life loses the game, then each player gains 1 life.• Each player with exactly 13 life loses the game, then each player loses 1 life.
At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger.TrampleAt the beginning of each upkeep, if a player cast two or more spells last turn, transform Timber Shredder.
At the beginning of each upkeep, if no spells were cast last turn, transform Hinterland Logger.TrampleAt the beginning of each upkeep, if a player cast two or more spells last turn, transform Timber Shredder.
Enchant creatureEnchanted creature gets +1/+0 and has flying.: Return Gryff's Boon from your graveyard to the battlefield attached to target creature. Activate only as a sorcery.
When Ambitious Farmhand enters, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.Coven — : Transform Ambitious Farmhand. Activate only if you control three or more creatures with different powers.Lifelink
When Ambitious Farmhand enters, you may search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.Coven — : Transform Ambitious Farmhand. Activate only if you control three or more creatures with different powers.Lifelink
When Moldgraf Millipede enters, mill three cards, then put a +1/+1 counter on Moldgraf Millipede for each creature card in your graveyard. (To mill three cards, put the top three cards of your library into your graveyard.)
When Moldgraf Millipede enters, mill three cards, then put a +1/+1 counter on Moldgraf Millipede for each creature card in your graveyard. (To mill three cards, put the top three cards of your library into your graveyard.)
This spell can't be countered.You may have Altered Ego enter as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.