HasteAt the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.Whenever a Werewolf you control enters, you may transform it.At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha.
This spell can't be countered.You may have Altered Ego enter as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.
FlyingWhen Wandering Mind enters, look at the top six cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Put a +1/+1 counter on each of up to two target creatures.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Put a +1/+1 counter on each of up to two target creatures.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Whenever another creature you control enters, you gain 1 life.Disturb (You may cast this card from your graveyard transformed for its disturb cost.)FlyingWhenever another creature you control leaves the battlefield, you gain 1 life.If Luminous Phantom would be put into a graveyard from anywhere, exile it instead.
Whenever another creature you control enters, you gain 1 life.Disturb (You may cast this card from your graveyard transformed for its disturb cost.)FlyingWhenever another creature you control leaves the battlefield, you gain 1 life.If Luminous Phantom would be put into a graveyard from anywhere, exile it instead.