Emerge (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.)When you cast this spell, creatures you control get +2/+2 and gain trample until end of turn.Trample, haste
At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Put two +1/+1 counters on target creature. It gains vigilance, trample, lifelink, indestructible, and haste until end of turn.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Whenever Archghoul of Thraben or another Zombie you control dies, look at the top card of your library. If it's a Zombie card, you may reveal it and put it into your hand. If you don't put the card into your hand, you may put it into your graveyard.
Whenever you sacrifice another creature, you gain 1 life and scry 1. (Look at the top card of your library. You may put that card on the bottom.), Sacrifice another creature: Fleshtaker gets +2/+2 until end of turn.
Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.)As long as Lightning Mauler is paired with another creature, both creatures have haste.