When Moldgraf Millipede enters, mill three cards, then put a +1/+1 counter on Moldgraf Millipede for each creature card in your graveyard. (To mill three cards, put the top three cards of your library into your graveyard.)
When Moldgraf Millipede enters, mill three cards, then put a +1/+1 counter on Moldgraf Millipede for each creature card in your graveyard. (To mill three cards, put the top three cards of your library into your graveyard.)
HasteAt the beginning of each upkeep, if no spells were cast last turn, transform Geier Reach Bandit.Whenever a Werewolf you control enters, you may transform it.At the beginning of each upkeep, if a player cast two or more spells last turn, transform Vildin-Pack Alpha.
This spell can't be countered.You may have Altered Ego enter as a copy of any creature on the battlefield, except it enters with X additional +1/+1 counters on it.
First strikeAt the beginning of each upkeep, if no spells were cast last turn, transform Kruin Outlaw.Double strikeWerewolves you control have menace. (They can't be blocked except by two or more creatures.)At the beginning of each upkeep, if a player cast two or more spells last turn, transform Terror of Kruin Pass.
+1: Scry 1, then draw a card.−2: Return target creature to its owner's hand.−8: You get an emblem with "Whenever an opponent casts their first spell each turn, counter that spell."