Reach (This creature can block creatures with flying.)Whenever High-Rise Sawjack blocks a creature with flying, High-Rise Sawjack gets +2/+0 until end of turn.
Whenever Angelic Cub becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.As long as Angelic Cub has three or more +1/+1 counters on it, it has flying.
: Look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Eternal Taskmaster enters tapped.Whenever Eternal Taskmaster attacks, you may pay . If you do, return target creature card from your graveyard to your hand.
+1: Put a +1/+1 counter on each of up to two target creatures.−2: Return target creature card with mana value 2 or less from your graveyard to the battlefield.−7: You get an emblem with "At the beginning of your end step, create three 1/1 white Cat creature tokens with lifelink."
When Cyclops Electromancer enters, it deals X damage to target creature an opponent controls, where X is the number of instant and sorcery cards in your graveyard.
Ninjutsu (, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)Whenever one or more Ninja or Rogue creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")
: Put a +1/+1 counter on another target attacking creature you control. If that creature is a Cat, it gains first strike until end of turn. (It deals combat damage before creatures without first strike.)