Defender (This creature can't attack.)As long as you control a creature with power 4 or greater, Drowsing Tyrannodon can attack as though it didn't have defender.
This creature has hexproof as long as it's untapped. (It can't be the target of spells or abilities your opponents control.): Add one mana of any color.
When Oran-Rief Ooze enters, put a +1/+1 counter on target creature you control.Whenever Oran-Rief Ooze attacks, put a +1/+1 counter on each attacking creature with a +1/+1 counter on it.
Ghitu Encampment enters tapped.: Add .: Ghitu Encampment becomes a 2/1 red Warrior creature with first strike until end of turn. It's still a land. (It deals combat damage before creatures without first strike.)
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)Bituminous Blast deals 4 damage to target creature.
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)If there are exactly two permanents named Brothers Yamazaki on the battlefield, the "legend rule" doesn't apply to them.Each other creature named Brothers Yamazaki gets +2/+2 and has haste.
Menace (This creature can't be blocked except by two or more creatures.)When Falkenrath Celebrants enters, create two Blood tokens. (They're artifacts with ", , Discard a card, Sacrifice this artifact: Draw a card.")
Look at the top three cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
When Pridemalkin enters, put a +1/+1 counter on target creature you control.Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)