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[1][W] Angelic Cub

J25#163#N
Whenever Angelic Cub becomes the target of a spell or ability for the first time each turn, put a +1/+1 counter on it.As long as Angelic Cub has three or more +1/+1 counters on it, it has flying.

[uncommon] uncommon

Foundations Jumpstart

7 Kč
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[3][W] Defend the Campus

J25#186#N
Choose one —• Creatures you control get +1/+1 until end of turn.• Destroy target creature with power 4 or greater.

[common] common

Foundations Jumpstart

7 Kč
Vyprodáno

[W] Recruitment Officer

J25#239#N
: Look at the top four cards of your library. You may reveal a creature card with mana value 3 or less from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

[uncommon] uncommon

Foundations Jumpstart

7 Kč
Vyprodáno

[1][B] Eternal Taskmaster

J25#117#N
Eternal Taskmaster enters tapped.Whenever Eternal Taskmaster attacks, you may pay . If you do, return target creature card from your graveyard to your hand.

[uncommon] uncommon

Foundations Jumpstart

7 Kč
Vyprodáno

[R] Flame-Blessed Bolt

J25#551#N
Flame-Blessed Bolt deals 2 damage to target creature or planeswalker. If that creature or planeswalker would die this turn, exile it instead.

[common] common

Foundations Jumpstart

7 Kč
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[3][G] Hunter's Edge

J25#671#N
Put a +1/+1 counter on target creature you control. Then that creature deals damage equal to its power to target creature you don't control.

[common] common

Foundations Jumpstart

7 Kč
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