TrampleYou may exert Anep, Vizier of Hazoret as it attacks. When you do, exile the top two cards of your library. Until the end of your next turn, you may play those cards. (An exerted creature won't untap during your next untap step.)
FlyingDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)Lifelink (Damage dealt by this creature also causes you to gain that much life.)
FlashWhenever Thieves' Guild Enforcer or another Rogue you control enters, each opponent mills two cards.As long as an opponent has eight or more cards in their graveyard, Thieves' Guild Enforcer gets +2/+1 and has deathtouch.
Attacking Vampires you control have deathtouch and lifelink. (Any amount of damage they deal to a creature is enough to destroy it. Damage dealt by those creatures also causes their controller to gain that much life.)Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.
Whenever Qala, Ajani's Pridemate attacks, other attacking creatures you control get +X/+0 until end of turn, where X is the number of counters on Qala.Whenever you gain life, put a +1/+1 counter on Qala.: You gain 1 life.
Target creature gets +2/+2 until end of turn.Landfall — If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.
+2: Until your next turn, up to one target creature gets -2/-0 and loses flying.−3: Create a 4/4 blue Elemental Bird creature token with flying.−8: You get an emblem with "Islands you control have ': Draw a card.'"
Kicker (You may pay an additional as you cast this spell.)Saproling creatures and other Treefolk creatures get +1/+1.When Verdeloth the Ancient enters, if it was kicked, create X 1/1 green Saproling creature tokens.
Lifelink (Damage dealt by this creature also causes you to gain that much life.)When Scourge of the Undercity enters, another target creature you control gains lifelink until end of turn.
Return target creature to its owner's hand. If its mana value was 3 or less, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
FlyingTaborax, Hope's Demise has lifelink as long as it has five or more +1/+1 counters on it.Whenever another nontoken creature you control dies, put a +1/+1 counter on Taborax. If that creature was a Cleric, you may draw a card. If you do, you lose 1 life.
FlyingAs long as you control four or more artifacts, Shimmer Dragon has hexproof. (It can't be the target of spells or abilities your opponents control.)Tap two untapped artifacts you control: Draw a card.
When Duskshell Crawler enters, put a +1/+1 counter on target creature.Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)
When Undead Butler enters, mill three cards. (Put the top three cards of your library into your graveyard.)When Undead Butler dies, you may exile it. When you do, return target creature card from your graveyard to your hand.
Enchant playerAt the beginning of enchanted player's upkeep, that player loses 3 life unless they sacrifice a nonland permanent of their choice or discard a card.
When Voldaren Epicure enters, it deals 1 damage to each opponent. Create a Blood token. (It's an artifact with ", , Discard a card, Sacrifice this artifact: Draw a card.")
: Goblins you control get +1/+0 and gain haste until end of turn.Whenever Battle Cry Goblin attacks, if you attacked with creatures with total power 6 or greater this combat, create a 1/1 red Goblin creature token that's tapped and attacking.
When Jadelight Ranger enters, it explores, then it explores again. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard. Then repeat this process.)
Creatures your opponents control get -1/-0., Discard Waker of Waves: Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.
Vigilance, protection from multicoloredWhen Basri's Lieutenant enters, put a +1/+1 counter on target creature you control.Whenever Basri's Lieutenant or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)Whenever you cast an artifact spell, put a +1/+1 counter on Patchwork Automaton.