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[3][G] Wolfrider's Saddle

J25#740#N
When Wolfrider's Saddle enters, create a 2/2 green Wolf creature token, then attach Wolfrider's Saddle to it.Equipped creature gets +1/+1 and can't be blocked by more than one creature.Equip (: Attach to target creature you control. Equip only as a sorcery.)

[uncommon] uncommon

Foundations Jumpstart

7 Kč
Vyprodáno

[1][U] Waterkin Shaman

J25#386#N
Whenever a creature you control with flying enters, Waterkin Shaman gets +1/+1 until end of turn.

[common] common

Foundations Jumpstart

7 Kč
Vyprodáno

[1][W] Battlefield Promotion

J25#173#N
Put a +1/+1 counter on target creature. That creature gains first strike until end of turn. You gain 2 life. (A creature with first strike deals combat damage before creatures without first strike.)

[common] common

Foundations Jumpstart

7 Kč
Vyprodáno

[3][W] Sunmane Pegasus

J25#267#N
Flying: Sunmane Pegasus gains vigilance and lifelink until end of turn. (Attacking doesn't cause it to tap. Damage dealt by it also causes you to gain that much life.)

[common] common

Foundations Jumpstart

7 Kč
Vyprodáno

[1][R] Kruin Striker

J25#573#N
Whenever another creature you control enters, Kruin Striker gets +1/+0 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

[common] common

Foundations Jumpstart

7 Kč
Vyprodáno

[2][G] Harrow

J25#668#N
As an additional cost to cast this spell, sacrifice a land.Search your library for up to two basic land cards, put them onto the battlefield, then shuffle.

[common] common

Foundations Jumpstart

7 Kč
Vyprodáno
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