Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.)
When Maul of the Skyclaves enters, attach it to target creature you control.Equipped creature gets +2/+2 and has flying and first strike.(It deals combat damage before creatures without first strike.)Equip
When Scholar of Combustion enters, exile up to one target instant or sorcery card from your graveyard. You may cast that card until the end of your next turn. (You still pay its costs. Timing rules still apply.)
Whenever Goma Fada Vanguard attacks, target creature an opponent controls with power less than or equal to the number of Warriors you control can't block this turn.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)Landfall — Whenever a land you control enters, put a +1/+1 counter on Territorial Scythecat.
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control and you create a Treasure token." (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Whenever you draw your second card each turn, put a +1/+1 counter on Thopter Mechanic.When Thopter Mechanic dies, create a 1/1 colorless Thopter artifact creature token with flying.
Kicker (You may pay an additional as you cast this spell.)Creatures you control get +1/+1 until end of turn. If this spell was kicked, those creatures get +2/+1 until end of turn instead.
TrampleYou may exert Sandstorm Crasher as it attacks. When you do, create a tapped and attacking token that's a copy of target creature you control. Sacrifice the token at the beginning of the next end step. (An exerted creature won't untap during your next untap step.)
Enchant creature you controlWhen Chains of Custody enters, exile target nonland permanent an opponent controls until Chains of Custody leaves the battlefield.Enchanted creature has ward . (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)