As long as this Pokémon is in the Active Spot, your opponent's Active Pokémon has no Abilities, except for Midnight Fluttering.Put 2 damage counters on your opponent's Benched Pokémon in any way you like.
If this Pokémon has any Darkness Energy attached and is damaged by an attack, flip a coin. If heads, prevent that damage.This attack does 30 damage for each Energy attached to this Pokémon.
Attach a Basic Fighting Energy card from your hand to 1 of your Pokémon.Discard up to 4 Energy from your Pokémon. This attack does 60 damage for each card you discarded in this way.
When you play this Pokémon from your hand onto your Bench during your turn, you may attach up to 2 Basic Fighting Energy cards from your hand to this Pokémon.This attack does 30 more damage for each damage counter on your opponent's Active Pokémon.
Discard the top card of your opponent's deck. If you played an Ancient Supporter card from your hand during this turn, discard 3 more cards in this way.
If this Pokémon has any Darkness Energy attached, it gets +100 HP, and the attacks it uses do 100 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).