Attach up to 2 Basic Psychic Energy cards from your hand to your Pokémon in any way you like.If you don't have Uxie and Azelf on your Bench, this attack does nothing.
You must discard a Chill Teaser Toy card from your hand in order to use this Ability. Once during your turn, you may switch in 1 of your opponent's Benched Pokémon to the Active Spot.
Once during your turn, if this Pokémon is in the Active Spot, you may make your opponent's Active Pokémon Asleep.Flip a coin until you get tails. This attack does 30 more damage for each heads.
When you play this Pokémon from your hand onto your Bench during your turn, you may heal 30 damage from your Active Pokémon and have it recover from a Special Condition.
Devolve 1 of your opponent's evolved Pokémon by putting the highest Stage Evolution card on it into your opponent's hand.Heal 30 damage from this Pokémon.
Move all damage counters from 1 of your Benched Ancient Pokémon to your opponent's Active Pokémon.During your opponent's next turn, attacks used by the Defending Pokémon do 30 less damage (before applying Weakness and Resistance).