Prevent all effects of attacks used by your opponent's Pokémon done to all of your Pokémon that have Energy attached. (Existing effects are not removed. Damage is not an effect.)This attack does 40 more damage for each of your Benched Pokémon that has any Grass Energy attached.
Once at the end of your turn (after your attack), if this Pokémon is in the Active Spot, you must discard the top 5 cards of your deck.This attack's damage isn't affected by any effects on your opponent's Active Pokémon.
Once during your turn, if a Stadium is in play, you may make your opponent's Active Pokémon Poisoned.Flip a coin. If tails, during your next turn, this Pokémon can't attack.
As long as this Pokémon is in the Active Spot, attacks used by your opponent's Active Pokémon cost Colorless more.This attack does 30 more damage for each Energy attached to both Active Pokémon.
After doing damage, you may discard all Future Booster Energy Capsules from this Pokémon. If you do, during your opponent's next turn, this Pokémon takes 150 less damage from attacks (after applying Weakness and Resistance).
During your opponent's next turn, prevent all damage done to this Pokémon by attacks from Basic Pokémon.During your opponent's next turn, they can't play any Special Energy or Stadium cards from their hand.