Once during your turn, you may attach a Basic Fighting Energy card from your discard pile to 1 of your Pokémon. If you attached Energy to a Pokémon in this way, heal 30 damage from that Pokémon.
If this Pokémon is in the Active Spot and is Knocked Out, flip a coin. If heads, your opponent takes 1 fewer Prize card.This attack also does 20 damage to 1 of your opponent's Benched Pokémon. (Don't apply Weakness and Resistance for Benched Pokémon.)
Put damage counters on 1 of your opponent's Pokémon until its remaining HP is 30.Heal 30 damage from this Pokémon, and it recovers from all Special Conditions.
If any of your Pokémon were Knocked Out by damage from an attack during your opponent's last turn, this attack does 90 more damage, and your opponent's Active Pokémon is now Paralyzed.Discard an Energy from this Pokémon.
Once during your turn, when this Pokémon moves from your Bench to the Active Spot, you may put 2 damage counters on 1 of your opponent's Pokémon.During your next turn, this Pokémon can't attack.