Spike Weaver enters with three +1/+1 counters on it., Remove a +1/+1 counter from Spike Weaver: Put a +1/+1 counter on target creature., Remove a +1/+1 counter from Spike Weaver: Prevent all combat damage that would be dealt this turn.
Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)Haste (This creature can attack and as soon as it comes under your control.)At the beginning of the end step, sacrifice this creature.
Each opponent can't draw more than one card each turn.−2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
: All creatures gain trample and haste until end of turn.: Put a +1/+1 counter on target creature.: Target player gains 5 life.: Target player draws a card.: Put target creature card from a graveyard onto the battlefield under its owner's control.
If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.If a card would be put into an opponent's graveyard from anywhere, exile it instead.
Suspend 4— (Rather than cast this card from your hand, pay and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.)Create two 4/4 green Rhino creature tokens with trample.
: Add ., Sacrifice Ghost Quarter: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.
You may pay 1 life and exile a black card from your hand rather than pay this spell's mana cost.Distribute two -2/-1 counters among one or two target creatures.
: Add .Any time you could mulligan and Serum Powder is in your hand, you may exile all the cards from your hand, then draw that many cards. (You can do this in addition to taking mulligans.)