Mystery Booster 2

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[1][W] Intangible Vibes

MB2#516#N
All creatures are tokens. (They're considered tokens for spells and abilities. After a creature leaves the battlefield, it ceases to exist.)

Mystery Booster 2

[rare] rare

9 Kč
Vyprodáno

[2][G] Glade of the Pump Spells

MB2#576#N
(You have to pay to play this land as your land drop. It's green.)When Glade of the Pump Spells enters the battlefield, up to one target creature gets +2/+2 and gains trample until end of turn.: Add .

Mystery Booster 2

[rare] rare

9 Kč
Vyprodáno

[U][R] Pokey, the Scallywagg

MB2#600#N
MenaceIf you would flip a coin, you may instead roll a d20. 1−10 is tails and 11−20 is heads. (It counts as rolling a die, not flipping a coin.)If you would roll a d20, you may instead flip a coin. Tails is 1 and heads is 20. (It counts as flipping a coin, not rolling a die.)

Mystery Booster 2

[rare] rare

9 Kč
Vyprodáno

[3][U][B] Stone Drake

MB2#602#N
FlyingWhen Stone Drake enters the battlefield, choose one —• Distract — Tap target land. Draw a card.• Enthrall — Target player discards a card for each spell you've cast this turn.

Mystery Booster 2

[rare] rare

9 Kč
Vyprodáno

[W] Tax Taker

MB2#524#N
Whenever an opponent pays a tax from a spell or permanent you control, create a number of Treasure tokens equal to the amount of mana they paid. (This happens each time a spell you control or an ability of a permanent you control causes an opponent to pay extra mana. Cards that can tax opponents include Mana Tithe, Esper Sentinel, and Ghostly Prison.)

Mystery Booster 2

[rare] rare

9 Kč
Vyprodáno

[B] Stitcher's Supplier

MB2#48#N
When Stitcher's Supplier enters or dies, mill three cards. (Put the top three cards of your library into your graveyard.)

Mystery Booster 2

[uncommon] uncommon

9 Kč
Vyprodáno

[R] Pyromancy 101

MB2#566#N
Pyromancy 101 deals 1 damage to any target.Teach (Then exile this spell taught to a creature you control. For as long as this card remains exiled, that creature has ": Copy the exiled card. You may cast the copy for its teach cost.")

Mystery Booster 2

[rare] rare

9 Kč
Vyprodáno

[2][G] Starting Town NPC

MB2#585#N
Each creature card in your hand has a Adventure sorcery named Fetch Herbs with "You gain 2 life." (You may cast it as the Adventure for . Then exile it, and you may cast the creature later from exile.)Each creature card you cast from exile enters the battlefield with an additional +1/+1 counter on it.

Mystery Booster 2

[rare] rare

9 Kč
Vyprodáno

[C][W][U][B][R][G][S] Wowzer, the Aspirational

MB2#604#N
Whenever Wowzer, the Aspirational attacks, if you have an , control a Blood, a Clue, a Food, a Map, a Powerstone, and a Treasure, are the monarch, and have the city's blessing and the initiative, you win the game.

Mystery Booster 2

[rare] rare

9 Kč
Vyprodáno

[6] Runed Terror

MB2#610#N
Instead of taking turns as normal, players take their phases sequentially. (For example, you take your beginning phase as the active player, then the next player in turn order becomes the active player and takes their beginning phase. After each player had a beginning phase, do the same for first main, combat phase, second main, ending phase, and then...

Mystery Booster 2

[rare] rare

9 Kč
Vyprodáno

[G] Dairy Cow

MB2#574#N
Grazing type (This creature enters the battlefield with five milk counters on it for each Forest and/or Plant you control.)

Mystery Booster 2

[rare] rare

9 Kč
Vyprodáno

Ash Barrens

MB2#103#N
: Add .Basic landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

[uncommon] uncommon

Mystery Booster 2

9 Kč
Vyprodáno

Temur Elevator

MB2#619#N
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.): Add , , or . If you don't have the city's blessing, you lose 1 life.

[rare] rare

Mystery Booster 2

9 Kč
Vyprodáno

[2][B][B] Leyline of the Void

MB2#44#N
If Leyline of the Void is in your opening hand, you may begin the game with it on the battlefield.If a card would be put into an opponent's graveyard from anywhere, exile it instead.

Mystery Booster 2

[rare] rare

9 Kč
Vyprodáno

[W][W] Knight of Lost Causes

MB2#518#N
VigilanceAs long as you are way behind, Knight of Lost Causes gets +3/+3 and has indestructible. (You are way behind if, at any point during this turn, an opponent had 10 or more life than you, controlled at least three more creatures than you, or had at least three more cards in hand than you.)

Mystery Booster 2

[rare] rare

9 Kč
Vyprodáno

[U] Wisedrafter's Will

MB2#539#N
Your opponents play with their hands revealed., Sacrifice Wisedrafter's Will: Draw a card., Sacrifice Wisedrafter's Will: Counter target spell.

Mystery Booster 2

[rare] rare

9 Kč
Vyprodáno

[1][W][W] Transcendent Master

MB2#23#N
Level up (: Put a level counter on this. Level up only as a sorcery.)LEVEL 6-116/6LifelinkLEVEL 12+9/9Lifelink, indestructible

Mystery Booster 2

[mythic] mythic

9 Kč
Vyprodáno

[1][G][U] Don't Worry About It

MB2#592#N
Enchant card in your hand (This Aura remains on the battlefield. If you play enchanted card or it otherwise leaves your hand, put this Aura into the graveyard.)Enchanted card costs less to cast.When you cast enchanted card, copy it.

Mystery Booster 2

[rare] rare

9 Kč
Vyprodáno

Lazotep Archway

MB2#613#N
Lazotep Archway enters the battlefield tapped.: Add or .Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie creature and loses all other card types. Eternalize only as a sorcery. And don't forget it still enters tapped!)

[rare] rare

Mystery Booster 2

9 Kč
Vyprodáno
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