( can be paid with either or 2 life.)When you cast this spell, each opponent gets two poison counters, then each opponent with more than two cards in hand discards cards equal to the difference.Annihinfect (Whenever this creature attacks, defending player sacrifices a permanent for each poison counter they have.)
At the beginning of your upkeep, target non-Wall creature an opponent controls gains forestwalk until your next upkeep. (It can't be blocked as long as defending player controls a Forest.)
Bedtime story (Don't put a lore counter on this Saga as it enters. Put a lore counter on it at the beginning of your end step rather than your main phase. Sacrifice after III.)I — Create two 1/1 blue Merfolk creature tokens.II — Put a flying counter on each tapped creature you control.III — Draw a card for each creature you control that dealt combat...
Enchant creature you controlEnchanted creature is a planeswalker in addition to its other types. Its toughness becomes its loyalty. (You change its toughness to activate loyalty abilities. Damage lowers toughness. Toughness doesn't heal at end of turn.) It can't block and gains the following abilities —+1: Add .−1: Exile the top card of your library. You...
Search your library for a basic land card, reveal it, put it into your hand, then shuffle this spell into its owner's library transformed. (For playtesting purposes, put it into its sleeve upside down.)(You can't cast this face unless it's been transformed by the front face.)Fully-Grown Treefolk's power and toughness are each equal to the number of lands...
Hosted creatures get +2/+0 and have haste.Host (: Host target creature at this Realm. A Realm can host any number of creatures. Host only as a sorcery.)