At the beginning of your upkeep, each player exiles the top card of their library. Until end of turn, you may play the card you own exiled this way and each other card exiled this way with lesser mana value than it without paying their mana costs.
The first legendary creature spell you cast each turn costs less to cast.At the beginning of combat on your turn, if you control two or more other legendary creatures, you may transform Serah Farron.The first legendary creature spell you cast each turn costs less to cast.Legendary creatures you control get +2/+2.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Gungnir — Destroy target creature an opponent controls.II — Zantetsuken — This creature gains "Whenever this creature deals combat damage to a player, that player loses the game."III — Hall of Sorrow — Draw two cards. Each player loses 2 life.
When Gladiolus Amicitia enters, search your library for a land card, put it onto the battlefield tapped, then shuffle.Landfall — Whenever a land you control enters, another target creature you control gets +2/+2 and gains trample until end of turn.
Whenever Ashe attacks, look at the top five cards of your library. You may reveal an artifact card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
IndestructibleWhen Zodiark enters, each player sacrifices half the non-God creatures they control of their choice, rounded down.Whenever a player sacrifices another creature, put a +1/+1 counter on Zodiark.
Vigilance (Attacking doesn't cause this creature to tap.)At the beginning of combat on your turn, you may attach any number of Equipment you control to target creature you control.
Vigilance (Attacking doesn't cause this creature to tap.)When Sephiroth enters, creatures your opponents control get -2/-2 until end of turn.Whenever a creature an opponent controls dies, put a +1/+1 counter on Sephiroth.
Whenever one or more cards leave your graveyard, you draw a card and you lose 1 life. This ability triggers only once each turn.(Melds with Vanille, Cheerful l'Cie.)
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)Equipped creature is a Wizard in addition to its other types and has "Whenever you cast a noncreature spell and whenever you draw your third card each turn, put a +1/+1 counter on this creature."Diana — Equip
Whenever you cast a noncreature spell, Shantotto gets +X/+0 until end of turn, where X is the amount of mana spent to cast that spell. If X is 4 or more, draw a card.
FlyingWhenever Ultima attacks, put a blight counter on target land. For as long as that land has a blight counter on it, it loses all land types and abilities and has ": Add ."Whenever you tap a land for , add an additional .
Whenever an artifact you control enters, surveil 1.At the beginning of your end step, if you control four or more artifacts, return target creature card from your graveyard to your hand. Then if you control eight or more artifacts, each opponent loses life equal to that card's power.
When Exdeath enters, you gain 3 life.At the beginning of your end step, if there are six or more permanent cards in your graveyard, transform Exdeath.TrampleNeo Exdeath's power is equal to the number of permanent cards in your graveyard.
Whenever a creature you control attacks alone, it gains double strike until end of turn.Fire Cross — Whenever Seifer Almasy deals combat damage to a player, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Whenever you cast a noncreature spell, create a 1/1 colorless Hero creature token. If four or more mana was spent to cast that spell, draw two cards. If eight or more mana was spent to cast that spell, sacrifice Tellah and it deals that much damage to each opponent.