(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)I, II — You may discard a card. If you do, draw a card.III, IV — Add .
You draw two cards and you lose 2 life. Create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."Wizards you control get +1/+0 and gain lifelink until end of turn.
You draw two cards and you lose 2 life. Create a 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent."Wizards you control get +1/+0 and gain lifelink until end of turn.
Enchant creatureWhen this Aura enters, tap enchanted creature.Enchanted creature doesn't untap during its controller's untap step.When enchanted creature is dealt damage, sacrifice this Aura.
Enchant creatureWhen this Aura enters, tap enchanted creature.Enchanted creature doesn't untap during its controller's untap step.When enchanted creature is dealt damage, sacrifice this Aura.
When this creature enters, draw a card.At the beginning of combat on your turn, if you control an Equipment, you may pay . When you do, attach target Equipment you control to target creature you control.
When this creature enters, draw a card.At the beginning of combat on your turn, if you control an Equipment, you may pay . When you do, attach target Equipment you control to target creature you control.
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)Equipped creature gets +3/+2 and is a Warrior in addition to its other types.Equip (: Attach to target creature you control. Equip only as a sorcery.)
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)Equipped creature gets +3/+2 and is a Warrior in addition to its other types.Equip (: Attach to target creature you control. Equip only as a sorcery.)
As an additional cost to cast this spell, discard a card.Draw two cards.Flashback (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)I — Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)II — Double — When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.III — Triple — When you next cast an instant or sorcery...
Search your library for a basic land card or Town card, put it onto the battlefield tapped, then shuffle. When you search your library this way, put a +1/+1 counter on target creature you control.
Search your library for a basic land card or Town card, put it onto the battlefield tapped, then shuffle. When you search your library this way, put a +1/+1 counter on target creature you control.
, : Surveil 1. (Look at the top card of your library. You may put it into your graveyard.), , Sacrifice Lunatic Pandora: Destroy target nonland permanent.
, : Surveil 1. (Look at the top card of your library. You may put it into your graveyard.), , Sacrifice Lunatic Pandora: Destroy target nonland permanent.
Affinity for Birds (This spell costs less to cast for each Bird you control.)When Bartz and Boko enters, each other Bird you control deals damage equal to its power to target creature an opponent controls.
Whenever you cast a noncreature spell, surveil 1. (Look at the top card d of your library. You may put it into your graveyard.): Return this card from your graveyard to the battlefield transformed. Activate only as a sorcery.FlyingWhen Chaos dies, put it on the bottom of its owner's library.
Whenever you cast a noncreature spell, surveil 1. (Look at the top card d of your library. You may put it into your graveyard.): Return this card from your graveyard to the battlefield transformed. Activate only as a sorcery.FlyingWhen Chaos dies, put it on the bottom of its owner's library.
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)Equipped creature has "Whenever you cast a noncreature spell, this creature gets +2/+0 until end of turn" and is a Wizard in addition to its other types.Equip