(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)I — Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)II — Double — When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.III — Triple — When you next cast an instant or sorcery...
Whenever one or more cards leave your graveyard, you draw a card and you lose 1 life. This ability triggers only once each turn.(Melds with Vanille, Cheerful l'Cie.)
FlyingWhenever you cast a noncreature spell, if four or more mana was spent to cast it, "M.S. Prima Vista" becomes an artifact creature until end of turn.Crew 2
When Zidane enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains lifelink and haste until end of turn.Whenever an opponent gains control of a permanent you control, create a Treasure token.
FlyingWhen this enters, search your library or graveyard for an artifact card with mana value 2 or less, reveal it, and put it into your hand. If you searched your library this way, shuffle it.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Aerial Blast — This creature deals 4 damage to target tapped creature an opponent controls.II, III — Slipstream — Another target creature you control gets +1/+0 and gains flying until end of turn.Flying
Choose one or more —• Target creature you control fights target creature an opponent controls.• Remove a lore counter from target Saga you control. (Removing lore counters doesn't cause chapter abilities to trigger.)• Put a lore counter on target Saga you control.
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)Equipped creature gets +2/+2 for each artifact you control and is an Artificer in addition to its other types.Machina — Equip (: Attach to target creature you control. Equip only as a sorcery.)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)I, II, III, IV — Stampede! — Other creatures you control get +1/+0 until end of turn.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)I, II, III, IV — Stampede! — Other creatures you control get +1/+0 until end of turn.
Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. You may attach an Equipment you control to that creature. If you do, unattach it at the beginning of the next end step.
Choose one —• Exile the top two cards of your library. You may play those cards until your next end step.• One or two target creatures each get +2/+0 until end of turn.
Tiered (Choose one additional cost.)Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control" and has the chosen base power and toughness.• Galian Beast — — 3/2.• Death Gigas — — 5/2.• Hellmasker — — 7/2
Tiered (Choose one additional cost.)Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control" and has the chosen base power and toughness.• Galian Beast — — 3/2.• Death Gigas — — 5/2.• Hellmasker — — 7/2