FlyingWhenever Ultima attacks, put a blight counter on target land. For as long as that land has a blight counter on it, it loses all land types and abilities and has ": Add ."Whenever you tap a land for , add an additional .
When Exdeath enters, you gain 3 life.At the beginning of your end step, if there are six or more permanent cards in your graveyard, transform Exdeath.TrampleNeo Exdeath's power is equal to the number of permanent cards in your graveyard.
Whenever a creature you control attacks alone, it gains double strike until end of turn.Fire Cross — Whenever Seifer Almasy deals combat damage to a player, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
LifelinkWhenever you gain life, put a +1/+1 counter on Aerith Gainsborough.When Aerith Gainsborough dies, put X +1/+1 counters on each legendary creature you control, where X is the number of +1/+1 counters on Aerith Gainsborough.
At the beginning of your end step, create a tapped 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Then if you control four or more Wizards, transform Kuja.Flame Star — If a Wizard you control would deal damage to a permanent or player, it deals double that damage instead.
DeathtouchDarkness — Whenever Cecil deals damage, you lose that much life. Then if your life total is less than or equal to half your starting life total, untap Cecil and transform it.LifelinkProtect — Whenever Cecil attacks, other attacking creatures gain indestructible until end of turn.
Whenever a creature an opponent controls dies, put a number of +1/+1 counters on Vincent Valentine equal to that creature's power.Whenever Vincent Valentine attacks, you may transform it.Trample, lifelinkWhen Galian Beast dies, return it to the battlefield tapped (front face up).
: Add .Return up to two target artifact and/or enchantment cards from your graveyard to your hand. (Then exile this card. You may play the land later from exile.)
FlyingWhenever Sin enters or attacks, exile a permanent card from your graveyard at random, then create a tapped token that's a copy of that card. If the exiled card is a land card, repeat this process.
Whenever you cast a noncreature spell, create a 1/1 colorless Hero creature token. If four or more mana was spent to cast that spell, draw two cards. If eight or more mana was spent to cast that spell, sacrifice Tellah and it deals that much damage to each opponent.
Affinity for Birds (This spell costs less to cast for each Bird you control.)When Bartz and Boko enters, each other Bird you control deals damage equal to its power to target creature an opponent controls.