(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Gungnir — Destroy target creature an opponent controls.II — Zantetsuken — This creature gains "Whenever this creature deals combat damage to a player, that player loses the game."III — Hall of Sorrow — Draw two cards. Each player loses 2 life.
Reach (This creature can block creatures with flying.)At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. It gains lifelink until end of turn. (Damage dealt by the creature also causes you to gain that much life.)
When Exdeath enters, you gain 3 life.At the beginning of your end step, if there are six or more permanent cards in your graveyard, transform Exdeath.TrampleNeo Exdeath's power is equal to the number of permanent cards in your graveyard.
: Add .Return up to two target artifact and/or enchantment cards from your graveyard to your hand. (Then exile this card. You may play the land later from exile.)
Whenever you cast a noncreature spell, create a 1/1 colorless Hero creature token. If four or more mana was spent to cast that spell, draw two cards. If eight or more mana was spent to cast that spell, sacrifice Tellah and it deals that much damage to each opponent.
Surveil 2. You gain 2 life. If this spell was cast from a graveyard, exile it, then put it onto the battlefield transformed under its owner's control with a finality counter on it. (If a creature with a finality counter on it would die, exile it instead.)Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)(As this...
You may play an additional land on each of your turns.Zell Dincht gets +1/+0 for each land you control.At the beginning of your end step, return a land you control to its owner's hand.
Affinity for Birds (This spell costs less to cast for each Bird you control.)When Bartz and Boko enters, each other Bird you control deals damage equal to its power to target creature an opponent controls.