Whenever one or more cards leave your graveyard, you draw a card and you lose 1 life. This ability triggers only once each turn.(Melds with Vanille, Cheerful l'Cie.)
Equipped creature gets +1/+1.: Exile this Equipment, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.Equip (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II — Prevent all damage that would be dealt to creatures you control this turn.III — Tap all creatures your...
ReachVehicles you control get +1/+1 and have vigilance and reach.Whenever a Vehicle crewed by Balthier and Fran this turn attacks, if it's the first combat phase of the turn, you may pay . If you do, after this phase, theres is an additional combat phase.
Job selectEquipped creature is a Shaman in addition to its other types and has "Whenever this creature attacks, you may put a creature card from your hand onto the battlefield. If that card is an enchantment card, it enters tapped and attacking."Abraxas — Equip
HasteWhenever The Regalia attacks, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield tapped and the rest on the bottom of your library in a random order.Crew 1
Whenever you cast a noncreature spell, create a 1/1 colorless Hero creature token. If four or more mana was spent to cast that spell, draw two cards. If eight or more mana was spent to cast that spell, sacrifice Tellah and it deals that much damage to each opponent.
When Edgar enters, draw a card for each artifact you control.Two-Headed Coin — The first time you flip one or more coins each turn, those coins come up heads and you win those flips.
As long as equipped creature is attacking, it has first strike and must be blocked if able.Equipped creature has "If a creature dying causes a triggered ability of this creature or an emblem you own to trigger, that ability triggers an additional time."Equip
At the beginning of your end step, create a tapped 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Then if you control four or more Wizards, transform Kuja.Flare Star — If a Wizard you control would deal damage to a permanent or player, it deals double that damage instead.
At the beginning of your end step, create a tapped 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Then if you control four or more Wizards, transform Kuja.Flare Star — If a Wizard you control would deal damage to a permanent or player, it deals double that damage instead.
At the beginning of your end step, create a tapped 0/1 black Wizard creature token with "Whenever you cast a noncreature spell, this token deals 1 damage to each opponent." Then if you control four or more Wizards, transform Kuja.Flare Star — If a Wizard you control would deal damage to a permanent or player, it deals double that damage instead.