Lands you control enter the battlefield untapped.The Minstrel's Ballad — At the beginning of combat on your turn, if you control five or more Towns, create a WUBRG 2/2 Elemental creature token.: Other creatures you control get +X/+X until end of turn, where X is the number of Towns you control.
When Zidane enters, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains lifelink and haste until end of turn.Whenever an opponent gains control of a permanent you control, create a Treasure token.
Flying: You may put a land card from your hand onto the battlefield.: Until end of turn, this creature's base power becomes equal to the number of Towns you control.
My First Friend — When Zenos yae Galvus enters, choose a creature an opponent controls. Until end of turn, creatures other than Zenos yae Galvus and the chosen creature get -2/-2.When the chosen creature leaves the battlefield, transform Zenos yae Galvus.FlyingAs this creature transforms into Shinryu, choose an opponent.Burning Chains — When the chosen...
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)I, II, III, IV — Stampede! — Other creatures you control get +1/+0 until end of turn.
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)Equipped creature is a Wizard in addition to its other types and has "Whenever you cast a noncreature spell and whenever you draw your third card each turn, put a +1/+1 counter on this creature."Diana — Equip
Equipped creature gets +1/+1.: Exile this Equipment, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.Equip (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II — Prevent all damage that would be dealt to creatures you control this turn.III — Tap all creatures your...
For each creature you control, create a 1/2 white Moogle creature token with lifelink. Then creatures you control gain indestructible until end of turn.
Rough Divide — Whenever a creature you control attacks alone, it gains double strike until end of turn.Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)I — Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)II — Double — When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.III — Triple — When you next cast an instant or sorcery...