Equipped creature gets +1/+1.: Exile this Equipment, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.Equip (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II — Prevent all damage that would be dealt to creatures you control this turn.III — Tap all creatures your...
Rough Divide — Whenever a creature you control attacks alone, it gains double strike until end of turn.Whenever Squall deals combat damage to a player, return target permanent card with mana value 3 or less from your graveyard to the battlefield.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)I — Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)II — Double — When you next cast an instant or sorcery spell this turn, copy it. You may choose new targets for the copy.III — Triple — When you next cast an instant or sorcery...
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)I, II, III — Pain — You draw a card and you lose 1 life.IV — Oblivion — Each opponent sacrifices a creature of their choice and loses 3 life.Menace
Whenever one or more cards leave your graveyard, you draw a card and you lose 1 life. This ability triggers only once each turn.(Melds with Vanille, Cheerful l'Cie.)
When this enchantment enters, destroy up to one target creature.At the beginning of your end step, if a creature died under an opponent's control this turn, create a Treasure token. Then if you control three or more Treasures, transform this enchantment., Sacrifice another creature or artifact: Yiazmat gains indestructible until end of turn. Tap it.
Double strikeWhenever Giott or another Dwarf you control enters and whenever an Equipment you control enters, you may discard a card. If you do, draw a card.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Aerial Blast — This creature deals 4 damage to target tapped creature an opponent controls.II, III — Slipstream — Another target creature you control gets +1/+0 and gains flying until end of turn.Flying
As long as equipped creature is attacking, it has first strike and must be blocked if able.Equipped creature has "If a creature dying causes a triggered ability of this creature or an emblem you own to trigger, that ability triggers an additional time."Equip