Flying: You may put a land card from your hand onto the battlefield.: Until end of turn, this creature's base power becomes equal to the number of Towns you control.
IndestructibleWhen Zodiark enters, each player sacrifices half the non-God creatures they control of their choice, rounded down.Whenever a player sacrifices another creature, put a +1/+1 counter on Zodiark.
Whenever a creature you control attacks alone, it gains double strike until end of turn.Fire Cross — Whenever Seifer Almasy deals combat damage to a player, you may cast target instant or sorcery card with mana value 3 or less from your graveyard without paying its mana cost. If that spell would be put into your graveyard, exile it instead.
Job selectEquipped creature gets +1/+1, is a Ninja in addition to its other types, and has "Whenever this creature deals combat damage to a player, draw a card, then discard a card. That player loses life equal to the discarded card's mana value."Mutsunokami — Equip
FlyingYou may look at the top card of your library any time.As long as The Lunar Whale attacked this turn, you may play the top card of your library.Crew 1
ReachVehicles you control get +1/+1 and have vigilance and reach.Whenever a Vehicle crewed by Balthier and Fran this turn attacks, if it's the first combat phase of the turn, you may pay . If you do, after this phase, theres is an additional combat phase.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)I, II, III, IV — Stampede! — Other creatures you control get +1/+0 until end of turn.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)I, II, III — Pain — You draw a card and you lose 1 life.IV — Oblivion — Each opponent sacrifices a creature of their choice and loses 3 life.Menace