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[4][B] Seymour Flux

FIN#558#N
At the beginning of your upkeep, you may pay 1 life. If you do, draw a card and put a +1/+1 counter on Seymour Flux.

[rare] rare

Final Fantasy

15 Kč
Vyprodáno

[1] Excalibur II

FIN#257#N
Whenever you gain life, put a charge counter on Excalibur II.Equipped creature gets +1/+1 for each charge counter on Excalibur II.Equip

Final Fantasy

[rare] rare

15 Kč
2 skladem

[3][G][G] Bartz and Boko - Foil

FIN#175#F
Affinity for Birds (This spell costs less to cast for each Bird you control.)When Bartz and Boko enters, each other Bird you control deals damage equal to its power to target creature an opponent controls.

[rare] rare

Final Fantasy

15 Kč
Vyprodáno

[1][R] Prompto Argentum - Foil

FIN#387#F
HasteSelfie Shot — Whenever you cast a noncreature spell, if at least four mana was spent to cast it, create a Treasure token.

[uncommon] uncommon

Final Fantasy

15 Kč
Vyprodáno

[3] The Masamune

FIN#264#N
As long as equipped creature is attacking, it has first strike and must be blocked if able.Equipped creature has "If a creature dying causes a triggered ability of this creature or an emblem you own to trigger, that ability triggers an additional time."Equip

Final Fantasy

[rare] rare

15 Kč
Poslední kus skladem!

[4][W] Machinist's Arsenal

FIN#23#N
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)Equipped creature gets +2/+2 for each artifact you control and is an Artificer in addition to its other types.Machina — Equip (: Attach to target creature you control. Equip only as a sorcery.)

Final Fantasy

[rare] rare

15 Kč
Poslední kus skladem!

[1][G] Sidequest: Raise a Chocobo // Black Chocobo - Foil

FIN#201#F
When this enchantment enters, create a 2/2 green Bird creature token with "Whenever a land you control enters, this token gets +1/+0 until end of turn."At the beginning of your first main phase, if you control four or more Birds, transform this enchantment.When this permanent transforms into Black Chocobo, search your library for a land card, put it onto...

[uncommon] uncommon

Final Fantasy

12 Kč
Vyprodáno

[1][R] Sabotender - Foil

FIN#153#F
ReachLandfall — Whenever a land you control enters, this creature deals 1 damage to each opponent.

[common] common

Final Fantasy

12 Kč
Poslední kus skladem!

[2][R] Zell Dincht

FIN#170#N
You may play an additional land on each of your turns.Zell Dincht gets +1/+0 for each land you control.At the beginning of your end step, return a land you control to its owner's hand.

[rare] rare

Final Fantasy

12 Kč
Vyprodáno

[4][R][R] Gilgamesh, Master-at-Arms

FIN#139#N
Whenever Gilgamesh enters or attacks, look at the top six cards of your library. You may put any number of Equipment cards from among them onto the battlefield. Put the rest on the bottom of your library in a random order. When you put one or more Equipment onto the battlefield this way, you may attach one of them to a Samurai you control.

[rare] rare

Final Fantasy

12 Kč
2 skladem

[2][U] Jill, Shiva's Dominant // Shiva, Warden of Ice

FIN#58#N
When Jill enters, return up to one other target nonland permanent to its owner's hand., : Exile Jill, then return it to the battlefield transformed under its owner's control. Activate only as a sorcery.(As this Saga enters and after your draw step, add a lore counter.)I, II — Mesmerize — Target creature can't be blocked this turn.III — Cold Snap — Tap all...

[rare] rare

Final Fantasy

12 Kč
Poslední kus skladem!
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