Choose two —• Target player creates X 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add ."• Target player scries X, then draws a card.• Exile target creature with mana value X or less.• Exile up to X target cards from graveyards.
You may look at the top card of your library any time.You may cast creature spells from the top of your library., , Tap two untapped creatures you control: Reveal a card from your hand or the top card of your library. If you reveal a creature card this way, put it onto the battlefield. Activate only during your turn.
: Add .Ferocious — : Add . Activate only if you control a creature with power 4 or greater.Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Druid with no mana cost. Eternalize only as a sorcery.)
Whenever this creature deals combat damage to a player or planeswalker, draw a card.Discard a card: Put a +1/+1 counter on this creature.Exile three cards from your graveyard: This creature gains flying until end of turn.
Skip your draw step.At the beginning of your end step, you may pay any amount of life. If you do, draw that many cards.Your maximum hand size is five.If a card or token would be put into your graveyard from anywhere, exile it instead.
: Add .Ferocious — : Add . Activate only if you control a creature with power 4 or greater.Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Druid with no mana cost. Eternalize only as a sorcery.)
: Add .Ferocious — : Add . Activate only if you control a creature with power 4 or greater.Eternalize (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a 4/4 black Zombie Snake Druid with no mana cost. Eternalize only as a sorcery.)
Shifting Woodland enters tapped unless you control a Forest.: Add .Delirium — : Shifting Woodland becomes a copy of target permanent card in your graveyard until end of turn. Activate only if there are four or more card types among cards in your graveyard.
Vanishing 2 (This creature enters with two time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)Whenever a player casts their second spell each turn, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
At the beginning of combat on your turn, exile up to one target card from a graveyard.: Adapt 2.Whenever one or more +1/+1 counters are put on Emperor of Bones, put a creature card exiled with Emperor of Bones onto the battlefield under your control with a finality counter on it. It gains haste. Sacrifice it at the beginning of the next end step.