Devoid (This card has no color.)Return target nonland permanent you don't control to its owner's hand.Whenever you cast a colorless spell with mana value 7 or greater, you may exile Ugin's Binding from your graveyard. When you do, return each nonland permanent you don't control to its owner's hand.
You may reveal this card from your opening hand. If you do, at the beginning of your first upkeep, look at the top four cards of your library. You may put one of those cards back on top of your library. Exile the rest.When you cast this spell, exile target permanent that's one or more colors.
VigilanceWight of the Reliquary gets +1/+1 for each creature card in your graveyard., Sacrifice another creature: Search your library for a land card, put it onto the battlefield tapped, then shuffle.
You may sacrifice a nontoken black creature rather than pay this spell's mana cost.Each opponent sacrifices a creature or planeswalker with the greatest mana value among creatures and planeswalkers they control.
Bestow—, Collect evidence 6. (To pay this bestow cost, pay and exile cards with total mana value 6 or greater from your graveyard.)Flying, hasteEnchanted creature gets +2/+2 and has flying and haste.You may cast Detective's Phoenix from your graveyard using its bestow ability.
Flying, first strikeWhen White Orchid Phantom enters, destroy up to one target nonbasic land. Its controller may search their library for a basic land card, put it onto the battlefield tapped, then shuffle.
You may sacrifice a nontoken red creature rather than pay this spell's mana cost.Copy target instant or sorcery spell. You may choose new targets for the copy.
When you cast this spell, draw two cards.FlyingAnnihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent of their choice.)Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
When Chthonian Nightmare enters, you get (three energy counters).Pay X , Sacrifice a creature, Return Chthonian Nightmare to its owner's hand: Return target creature card with mana value X from your graveyard to the battlefield. Activate only as a sorcery.
FlyingCreatures you control have "Whenever this creature becomes the target of a spell or ability, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put it into your hand. This ability triggers only twice each turn."
Enchant playerAt the beginning of each of enchanted player's postcombat main phases, there is an additional beginning phase after this phase. (The end step happens after the added untap, upkeep, and draw steps.)
If a triggered ability of a colorless spell you control or another colorless permanent you control triggers, that ability triggers an additional time.Whenever you cast a colorless spell, copy it. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)