Equipped creature has "Whenever this creature attacks, tap target creature defending player controls. If that creature has greater power than this creature, put a number of +1/+1 counters on this creature equal to the difference."Equip
You may look at the top card of your library any time.As long as this Equipment is attached to a creature, you may cast creature spells from the top of your library.Equipped creature gets +2/+2 and has vigilance and ": Add ."Equip
Job selectEquipped creature gets +0/+2, is a Wizard in addition to its other types, and has "Whenever this creature attacks, exile up to one target instant or sorcery card from defending player's graveyard. If you do, copy it. You may cast the copy by paying rather than paying its mana cost."Spirit of the Whalaqee — Equip
FlyingWhenever this creature attacks, another target attacking creature gains flying until end of turn.Equip abilities you activate that target this creature cost less to activate.
Mill three cards. Then starting with the next opponent in turn order, each opponent chooses a creature card in your graveyard that hasn't been chosen. Return each card chosen this way to the battlefield under your control.
Partner with Alisaie Leveilleur (When this creature enters, target player may put Alisaie Leveilleur into their hand from their library, then shuffle.)VigilanceEukrasia — Whenever you cast your second spell each turn, draw a card.
VigilanceRonso Rage — At the beginning of combat on your turn, put a +1/+1 counter on Kimahri and tap target creature an opponent controls. Then you may have Kimahri become a copy of that creature, except its name is Kimahri, Valiant Guardian and it has vigilance and this ability.
VigilanceRonso Rage — At the beginning of combat on your turn, put a +1/+1 counter on Kimahri and tap target creature an opponent controls. Then you may have Kimahri become a copy of that creature, except its name is Kimahri, Valiant Guardian and it has vigilance and this ability.
Double strikeBlitz—, Discard a card. (If you cast this spell for its blitz cost, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.)You may cast this card from your graveyard using its blitz ability.
Each player may discard their hand and draw five cards. Then Snort deals 5 damage to each opponent who discarded their hand this way.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
This land enters tapped.: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
Trance — At the beginning of combat on your turn, mill two cards. Terra gains flying until end of turn.Whenever Terra deals combat damage to a player, you may pay . When you do, return target creature card with power 3 or less from your graveyard to the battlefield tapped.