When this artifact enters, support X. (Put a +1/+1 counter on each of up to X target creatures.)Go for the Goal! — ,: Until end of turn, target creature gains "Whenever this creature deals combat damage to a player, draw a card for each kind of counter on it" and it can't be blocked this turn.
Flying, trample, hasteAs long as there are fewer than eight cards in your graveyard, The Warring Triad isn't a creature., Mill a card: Target player adds one mana of any color.
Equipped creature gets +3/+2.Whenever a legendary creature you control enters, you may attach this Equipment to it.Equip (: Attach to target creature you control. Equip only as a sorcery.)
For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Lightning — This creature deals 3 damage to each of up to two target creatures.II — Ice — Up to three target creatures can't block this turn.III — Fire — Discard a card, then draw two cards. When you discard a card this way, this creature deals damage equal to that...
Whenever equipped creature attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped.Equip (: Attach to target creature you control. Equip only as a sorcery.)
Rage — Whenever Gau attacks, put a +1/+1 counter on it.At the beginning of each end step, if a card left your graveyard this turn, Gau deals damage equal to its power to each opponent.
DeathtouchThrow — Whenever Shadow deals combat damage to a player, you may sacrifice another nonland permanent. If you do, draw two cards and each opponent loses life equal to the mana value of the sacrificed permanent.
Kicker If this spell was kicked, create a 6/6 red Dragon creature token with flying.For each opponent, choose up to one target creature that player controls. Mega Flare deals damage equal to the greatest power among creatures you control to each of the chosen creatures.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)Sonic Wings — I - Each opponent chooses a creature with the greatest mana value among creatures they control. Return those creatures to their owners' hands.II, III, IV - Tap up to one target creature and put a stun counter on it.Flying
Kicker (You may pay an additional as you cast this spell.)Create a token that's a copy of target creature. If this spell was kicked, create five of those tokens instead.