FlashRoyal Guard — When Thancred Waters enters, another target legendary permanent you control gains indestructible for as long as you control Thancred Waters.Whenever you cast a noncreature spell, Thancred Waters gains indestructible until end of turn.
At the beginning of your end step, you may exile target creature card from a graveyard. If you do, create a 1/1 white Spirit creature token with flying. Put a +1/+1 counter on it if the exiled card's mana value is 4 or greater.
VigilanceWhenever this creature enters or attacks, you may return target permanent card with mana value 3 or less from your graveyard to the battlefield.
Equipped creature has "Whenever this creature attacks, tap target creature defending player controls. If that creature has greater power than this creature, put a number of +1/+1 counters on this creature equal to the difference."Equip
Double strikeWard (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)Other artifacts you control have ward .Bronze Guardian's power is equal to the number of artifacts you control.
Whenever you cast a noncreature spell, Papalymo Totolymo deals 1 damage to each opponent and you gain 1 life.,, Sacrifice Papalymo Totolymo: Each opponent who lost life this turn sacrifices a creature with the greatest power among creatures they control.
The first activated ability you activate during your turn that targets a creature you control costs less to activate.Whenever one or more creatures you control become the target of an activated ability, draw a card. This ability triggers only once each turn.
Tiered (Choose one additional cost.)• Cross-Slash — — Destroy target tapped creature.• Blade Beam — — Destroy any number of target tapped creatures with different controllers.• Omnislash — — Destroy all tapped creatures.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)Noncreature spells you cast cost less to cast.As long as you've cast two or more noncreature spells this turn, Lyse Hext has double strike.
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.): Add for each +1/+1 counter on this creature.