Equipped creature has "Whenever this creature attacks, tap target creature defending player controls. If that creature has greater power than this creature, put a number of +1/+1 counters on this creature equal to the difference."Equip
This artifact enters with a page counter on it.Whenever your commander enters or attacks, put a page counter on this artifact., , Remove a page counter from this artifact: Draw a card.
Vigilance, trampleOther modified creatures you control have vigilance and trample. (Equipment, Auras you control, and counters are modifications.)Cosmo Memory — When Red XIII enters, return target Aura or Equipment card from your graveyard to your hand.
Tiered (Choose one additional cost.)• Cross-Slash — — Destroy target tapped creature.• Blade Beam — — Destroy any number of target tapped creatures with different controllers.• Omnislash — — Destroy all tapped creatures.
Job select (When this Equipment enters, create a 1/1 colorless Hero creature token, then attach this to it.)Equipped creature gets +2/+2, has lifelink and "Other commanders you control get +2/+2 and have lifelink," and is a Performer in addition to its other types.Krishna — Equip
Each player puts a vow counter on a creature they control and sacrifices the rest. Each of those creatures can't attack you or planeswalkers you control for as long as it has a vow counter on it.
Lucky Slots — At the beginning of combat on your turn, scry 1, then exile the top card of your library. You may play that card this turn. When you exile a card this way, target creature you control gets +X/+0 until end of turn, where X is that card's mana value.
Locke can't be blocked by creatures with greater power.Mug — Whenever Locke attacks, each player mills a card. If a land card was milled this way, create a Treasure token. Until end of turn, you may cast a spell from among those cards.
Each player may discard their hand and draw five cards. Then Snort deals 5 damage to each opponent who discarded their hand this way.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)When this creature enters, for each opponent, you may put up to one target creature card from that player's graveyard onto the battlefield under your control.
Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)Whenever a +1/+1 counter is put on this creature, you may draw a card.
Choose one —• Continue the Pilgrimage — Sacrifice a creature. If you do, draw a card, then you may put a creature card and/or a land card from your hand onto the battlefield.• Find Another Way — Return one or two target permanent cards from your graveyard to your hand.
FlashEnchant creature an opponent controlsWhen this Aura enters, remove enchanted creature from combat. Then draw a card for each tapped creature its controller controls.Enchanted creature loses all abilities and can't attack or block.
Pray — Once during each of your turns, you may cast a creature spell from among cards in your graveyard that were put there from anywhere other than the battlefield this turn.Whenever you attack, you may pay and discard a card. If you do, draw a card.
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.When this creature dies, you may draw a card.
When this artifact enters, surveil 1.,, Exile two creature cards from your graveyard, Sacrifice this artifact: An opponent chooses one of the exiled cards. You put that card on the bottom of your library and return the other to the battlefield tapped. You become the monarch.
Partner with Alisaie Leveilleur (When this creature enters, target player may put Alisaie Leveilleur into their hand from their library, then shuffle.)VigilanceEukrasia — Whenever you cast your second spell each turn, draw a card.