LifelinkDance — At the beginning of your end step, each player may discard a card. Each player who discarded a card this way draws a card. If a creature card was discarded this way, you create a 1/2 white Moogle creature token with lifelink. Then if a noncreature card was discarded this way, put a +1/+1 counter on each Moogle you control.
At the beginning of combat on your turn, choose one. If you control a commander, you may choose both instead.• Create a 1/1 white Soldier creature token.• Put a +1/+1 counter on each of up to two Soldiers you control.
Whenever a permanent you control leaves the battlefield, if it had counters on it, put those counters on target permanent you control.: Move any number of counters from target permanent you control to another target permanent you control.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)Destroy target creature or planeswalker. Each creature that convoked this spell connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on that creature.)
This artifact enters with a page counter on it.Whenever your commander enters or attacks, put a page counter on this artifact., , Remove a page counter from this artifact: Draw a card.
Whenever you cast an instant or sorcery spell, surveil 1.At the beginning of your end step, each opponent may sacrifice a nontoken creature of their choice. Each opponent who doesn't loses 2 life for each instant and sorcery card in your graveyard.
Equipped creature has "Whenever this creature attacks, tap target creature defending player controls. If that creature has greater power than this creature, put a number of +1/+1 counters on this creature equal to the difference."Equip