(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Lightning — This creature deals 3 damage to each of up to two target creatures.II — Ice — Up to three target creatures can't block this turn.III — Fire — Discard a card, then draw two cards. When you discard a card this way, this creature deals damage equal to that...
LifelinkWhenever another creature you control enters, put a +1/+1 counter on that creature if its power is less than Shelinda's power. Otherwise, put a +1/+1 counter on Shelinda.
LifelinkWhen this creature dies, put it on the bottom of its owner's library.Destroy target creature or planeswalker. You lose 2 life. (Then exile this card. You may cast the creature later from exile.)
At the beginning of combat on your turn, choose one. If you control a commander, you may choose both instead.• Create a 1/1 white Soldier creature token.• Put a +1/+1 counter on each of up to two Soldiers you control.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)Sonic Wings — I - Each opponent chooses a creature with the greatest mana value among creatures they control. Return those creatures to their owners' hands.II, III, IV - Tap up to one target creature and put a stun counter on it.Flying
LifelinkDance — At the beginning of your end step, each player may discard a card. Each player who discarded a card this way draws a card. If a creature card was discarded this way, you create a 1/2 white Moogle creature token with lifelink. Then if a noncreature card was discarded this way, put a +1/+1 counter on each Moogle you control.