HasteWhen Cloud enters, attach up to one target Equipment you control to it.Whenever Cloud attacks, draw a card for each equipped attacking creature you control. Then if Cloud has power 7 or greater, create two Treasure tokens.
Deathtouch, : Another target creature you control gains deathtouch until end of turn.Whenever you cast a noncreature spell, The Destined Black Mage deals 1 damage to each opponent. If you have a full party, it deals 3 damage to each opponent instead.
Lifelink, : Another target creature you control gains lifelink until end of turn.Whenever you gain life, put a +1/+1 counter on target creature you control. If you have a full party, put three +1/+1 counters on that creature instead.
Deathtouch, : Another target creature you control gains deathtouch until end of turn.Whenever you cast a noncreature spell, The Destined Black Mage deals 1 damage to each opponent. If you have a full party, it deals 3 damage to each opponent instead.
Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature.Unlock Ability — Creatures you control with +1/+1 counters on them have reach and trample.
LifelinkThrow Wide the Gates — Whenever you cast a noncreature spell, you may pay X life, where X is that spell's mana value. If you do, create a 1/1 colorless Hero creature token and put X+1/+1 counters on it. Do this only once each turn.
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)Whenever one or more creatures you control with power 7 or greater deal combat damage to a player, untap all creatures you control. If it's the first combat phase of your turn, there is an additional combat phase after this phase.
This creature enters with X +1/+1 counters on it.: Put a +1/+1 counter on this creature.Remove a +1/+1 counter from this creature: It deals 1 damage to any target.
Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature.Unlock Ability — Creatures you control with +1/+1 counters on them have reach and trample.