When Tataru Taru enters, you draw a card and target opponent may draw a card.Scions' Secretary — Whenever an opponent draws a card, if it isn't that player's turn, create a tapped Treasure token. This ability triggers only once each turn.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I - Aerospark — Exile target creature an opponent controls until this Saga leaves the battlefield.II, III - Put a +1/+1 counter on each of up to two target creatures you control. You gain 2 life.First strike
Enchant creatureEnchanted creature is a black Dragon with base power and toughness 4/2, has flying and deathtouch, and is goaded. (It attacks each combat if able and attacks a player other than you if able.)When Eye of Nidhogg is put into a graveyard from the battlefield, return it to its owner's hand.
Whenever a creature you control deals combat damage to a player, put a +1/+1 counter on that creature.Unlock Ability — Creatures you control with +1/+1 counters on them have reach and trample.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after IV.)I - Sonic Wings — Each opponent chooses a creature with the greatest mana value among creatures they control. Return those creatures to their owners' hands.II, III, IV - Tap up to one target creature and put a stun counter on it.Flying
Ward At the beginning of combat on your turn, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.Whenever a creature you control but don't own dies, return it to the battlefield under its owner's control and you draw a card.
When Celes enters, discard any number of cards, then draw that many cards plus one.Whenever one or more other creatures you control enter, if one or more of them entered from a graveyard or was cast from a graveyard, put a +1/+1 counter on each creature you control.
Equipped creature gets +1/+1.Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.Equip
Ward At the beginning of combat on your turn, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn.Whenever a creature you control but don't own dies, return it to the battlefield under its owner's control and you draw a card.