Job selectEquipped creature gets +0/+2, is a Wizard in addition to its other types, and has "Whenever this creature attacks, exile up to one target instant or sorcery card from defending player's graveyard. If you do, copy it. You may cast the copy by paying rather than paying its mana cost."Spirit of the Whalaqee — Equip
When this creature enters, you become the monarch.When this creature enters, exile target creature an opponent controls until an opponent becomes the monarch.
Equipped creature gets +3/+2.Whenever a legendary creature you control enters, you may attach this Equipment to it.Equip (: Attach to target creature you control. Equip only as a sorcery.)
MenaceWhen this creature dies, each player may discard their hand and draw seven cards.Mountaincycling (, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
MenaceWhen this creature dies, each player may discard their hand and draw seven cards.Mountaincycling (, Discard this card: Search your library for a Mountain card, reveal it, put it into your hand, then shuffle.)
This spell costs less to cast for each creature card in your graveyard.Double strikeWhenever one or more creature cards leave your graveyard, put a +1/+1 counter on Cyan.
For each player, you choose from among the permanents that player controls an artifact, a creature, an enchantment, and a planeswalker. Then each player sacrifices all other nonland permanents they control.