(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II — Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.III — Whenever you cast a noncreature spell this turn, target creature you control gains double strike until end of turn.
LifelinkWhen this creature enters, search your library for a black card, a green card, and a blue card. Put those cards into your graveyard, then shuffle.
Ward Whenever this creature attacks, put three stun counters on it and draw three cards. (If a permanent with a stun counter would become untapped, remove one from it instead.)Whenever you cast a Turtle spell, untap this creature.
LifelinkWhen this creature enters, search your library for a black card, a green card, and a blue card. Put those cards into your graveyard, then shuffle.
When this creature enters, look at the top six cards of your library. You may reveal an instant, sorcery, or Dragon card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.Untapped Dragons you control have hexproof.
FlyingWhenever one or more cards leave your graveyard during your turn, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")Renew — , Exile this card from your graveyard: Put two +1/+1 counters and a flying counter on target creature. Activate only as a sorcery.
When this creature enters, if you cast it, mill four cards. When you do, return target creature card with mana value 3 or less from your graveyard to the battlefield.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II — Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.III — Whenever you cast a noncreature spell this turn, target creature you control gains double strike until end of turn.
When this enchantment enters, each opponent loses 2 life and you gain 2 life. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)When a Dragon you control enters, return this enchantment to its owner's hand.
Target creature gets +3/+0 and gains haste until end of turn.Harmonize 4 (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by , where X is its power. Then exile this spell.)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I, II — Create a 5/5 green Elephant creature token.III — Double the power and toughness of each creature you control until end of turn.
FlyingWhen this creature enters, you gain 3 life.Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Also shuffle this card.)
DeathtouchWhen this creature enters, target opponent reveals their hand. You may choose a nonland card from it. If you do, exile that card.When this creature leaves the battlefield, the exiled card's owner creates an X/X white Spirit creature token, where X is the mana value of the exiled card.
Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)During your end step, Warrior tokens you control have "This token can't be sacrificed."
FlashFirst strikeWhenever another nontoken creature you control dies, Anafenza endures 2. (Put two +1/+1 counters on it or create a 2/2 white Spirit creature token.)
Look at the top seven cards of your library. Put up to two noncreature, nonland permanent cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
When this enchantment enters, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.When a Dragon you control enters, return this enchantment to its owner's hand.
FlyingMobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)
FlyingMobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)
You may cast this spell as though it had flash if you behold a Dragon as an additional cost to cast it. (To behold a Dragon, choose a Dragon you control or reveal a Dragon card from your hand.)Molten Exhale deals 4 damage to target creature or planeswalker.
You may cast this spell as though it had flash if you behold a Dragon as an additional cost to cast it. (To behold a Dragon, choose a Dragon you control or reveal a Dragon card from your hand.)Molten Exhale deals 4 damage to target creature or planeswalker.
VigilanceMenace (This creature can't be blocked except by two or more creatures.)This creature enters with two +1/+1 counters on it if you've cast two or more spells this turn.
VigilanceMenace (This creature can't be blocked except by two or more creatures.)This creature enters with two +1/+1 counters on it if you've cast two or more spells this turn.