Create a 5/5 green Elephant creature token.Harmonize (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by , where X is its power. Then exile this spell.)
Create a 5/5 green Elephant creature token.Harmonize (You may cast this card from your graveyard for its harmonize cost. You may tap a creature you control to reduce that cost by , where X is its power. Then exile this spell.)
When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. If you control a Dragon, put that card onto the battlefield tapped instead.
When this creature enters, you may search your library for a basic land card, reveal it, then shuffle and put that card on top. If you control a Dragon, put that card onto the battlefield tapped instead.
As an additional cost to cast this spell, behold a Dragon or pay . (To behold a Dragon, choose a Dragon you control or reveal a Dragon card from your hand.)Target creature gets -3/-3 until end of turn.
As an additional cost to cast this spell, behold a Dragon or pay . (To behold a Dragon, choose a Dragon you control or reveal a Dragon card from your hand.)Target creature gets -3/-3 until end of turn.
Flying, vigilanceAt the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn.Create a 2/2 white Soldier creature token.
Flying, vigilanceAt the beginning of combat on your turn, another target creature you control gets +1/+0 until end of turn.Create a 2/2 white Soldier creature token.
Menace (This creature can't be blocked except by two or more creatures.)Whenever one or more counters are put on a creature you control, if it's the first time counters have been put on that creature this turn, put a +1/+1 counter on that creature.
Menace (This creature can't be blocked except by two or more creatures.)Whenever one or more counters are put on a creature you control, if it's the first time counters have been put on that creature this turn, put a +1/+1 counter on that creature.
FlashThis spell costs less to cast for each attacking creature.When this enchantment enters, exile target artifact or creature an opponent controls until this enchantment leaves the battlefield.
FlashThis spell costs less to cast for each attacking creature.When this enchantment enters, exile target artifact or creature an opponent controls until this enchantment leaves the battlefield.
When this enchantment enters, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.When a Dragon you control enters, return this enchantment to its owner's hand.