IndestructibleWhenever Kotis deals combat damage to a player, exile the top X cards of their library, where X is the amount of damage dealt. You may cast any number of spells with mana value X or less from among them without paying their mana costs.
Vigilance, trample, ward At the beginning of combat on your turn, if you've cast both a creature spell and a noncreature spell this turn, draw a card and put two +1/+1 counters on Eshki Dragonclaw.
As this enchantment enters, choose Temur or Sultai.• Temur — Whenever you cast an instant or sorcery spell, target player mills four cards.• Sultai — You may play lands from your graveyard.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Destroy target nonland permanent.II — Mill three cards.III — You may discard a card. When you do, return target creature or land card from your graveyard to your hand.
FlyingWhen this creature enters, destroy up to one target artifact or enchantment.Destroy target creature with power 3 or less. (Then shuffle this card into its owner's library.)
As this enchantment enters, choose Abzan or Mardu.• Abzan — At the beginning of your end step, put a +1/+1 counter on each creature you control.• Mardu — At the beginning of your end step, if a creature died under your control this turn, each opponent sacrifices a creature of their choice.
As an additional cost to cast this spell, sacrifice a creature.Creatures you control gain indestructible until end of turn. Put a +1/+1 counter on each creature you control. (Damage and effects that say "destroy" don't destroy those creatures.)
Flying, haste: This creature gets +1/+0 until end of turn.Discard a card. If you do, draw two cards. (Then shuffle this card into its owner's library.)
FlyingWhenever this creature attacks, you lose 1 life and this creature endures 1. (Put a +1/+1 counter on it or create a 1/1 white Spirit creature token.)