FlyingWhen this creature enters, you gain 3 life.Search your library for a basic land card, reveal it, put it into your hand, then shuffle. (Also shuffle this card.)
DeathtouchWhen this creature enters, target opponent reveals their hand. You may choose a nonland card from it. If you do, exile that card.When this creature leaves the battlefield, the exiled card's owner creates an X/X white Spirit creature token, where X is the mana value of the exiled card.
Mobilize 2 (Whenever this creature attacks, create two tapped and attacking 1/1 red Warrior creature tokens. Sacrifice them at the beginning of the next end step.)During your end step, Warrior tokens you control have "This token can't be sacrificed."
FlashFirst strikeWhenever another nontoken creature you control dies, Anafenza endures 2. (Put two +1/+1 counters on it or create a 2/2 white Spirit creature token.)
Look at the top seven cards of your library. Put up to two noncreature, nonland permanent cards with mana value 3 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.
When this enchantment enters, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.When a Dragon you control enters, return this enchantment to its owner's hand.
FlyingMobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)
FlyingMobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)