FlyingWhenever one or more cards leave your graveyard during your turn, create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")Renew — , Exile this card from your graveyard: Put two +1/+1 counters and a flying counter on target creature. Activate only as a sorcery.
Menace (This creature can't be blocked except by two or more creatures.)Whenever a creature you control with a counter on it deals combat damage to a player, you draw a card and you lose 1 life.
Menace (This creature can't be blocked except by two or more creatures.)Whenever a creature you control with a counter on it deals combat damage to a player, you draw a card and you lose 1 life.
Flying, deathtouchWhen this creature enters, exile up to two target cards from a single graveyard.Put a +1/+1 counter on up to one target creature. Draw a card. (Then shuffle this card into its owner's library.)
Flying, deathtouchWhen this creature enters, exile up to two target cards from a single graveyard.Put a +1/+1 counter on up to one target creature. Draw a card. (Then shuffle this card into its owner's library.)
Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)This creature's power is equal to the number of creatures you control.
Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)This creature's power is equal to the number of creatures you control.
Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)When this creature enters, target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
Mobilize 1 (Whenever this creature attacks, create a tapped and attacking 1/1 red Warrior creature token. Sacrifice it at the beginning of the next end step.)When this creature enters, target creature gets +1/+0 and gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)