Innistrad: Midnight Hunt

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[3] The Celestus - Foil

MID#252#F
If it's neither day nor night, it becomes day as The Celestus enters.: Add one mana of any color., : If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery.Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.

[rare] rare

Innistrad: Midnight Hunt

39 Kč
Vyprodáno

[3] The Celestus - Foil

MID#377#F
If it's neither day nor night, it becomes day as The Celestus enters.: Add one mana of any color., : If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery.Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.

Innistrad: Midnight Hunt

[rare] rare

39 Kč
Vyprodáno

[1][U] Malevolent Hermit // Benevolent Geist

MID#336#N
, Sacrifice Malevolent Hermit: Counter target noncreature spell unless its controller pays .Disturb (You may cast this card from your graveyard transformed for its disturb cost.)FlyingNoncreature spells you control can't be countered.If Benevolent Geist would be put into a graveyard from anywhere, exile it instead.

Innistrad: Midnight Hunt

[rare] rare

39 Kč
Vyprodáno

[2][W][W][B] Liesa, Forgotten Archangel

MID#319#N
Flying, lifelinkWhenever another nontoken creature you control dies, return that card to its owner's hand at the beginning of the next end step.If a creature an opponent controls would die, exile it instead.

Innistrad: Midnight Hunt

[rare] rare

39 Kč
Vyprodáno

[1][G][W][W] Sigarda, Champion of Light - Foil

MID#323#F
Flying, trampleHumans you control get +1/+1.Coven — Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Innistrad: Midnight Hunt

[mythic] mythic

39 Kč
Vyprodáno

[2][R] Reckless Stormseeker // Storm-Charged Slasher - Foil

MID#157#F
At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn.Daybound (If a player casts no spells during their own turn, it becomes night next turn.)At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn.Nightbound (If a player...

[rare] rare

Innistrad: Midnight Hunt

39 Kč
Vyprodáno

Hostile Hostel // Creeping Inn - Foil

MID#264#F
: Add ., , Sacrifice a creature: Put a soul counter on Hostile Hostel. Then if there are three or more soul counters on it, remove those counters, transform it, then untap it. Activate only as a sorcery.Whenever Creeping Inn attacks, you may exile a creature card from your graveyard. If you do, each opponent loses X life and you gain X life, where X is...

Innistrad: Midnight Hunt

[mythic] mythic

39 Kč
Vyprodáno

[2][G] Primal Adversary - Foil

MID#194#F
TrampleWhen Primal Adversary enters, you may pay any number of times. When you pay this cost one or more times, put that many +1/+1 counters on Primal Adversary, then up to that many target lands you control become 3/3 Wolf creatures with haste that are still lands.

[mythic] mythic

Innistrad: Midnight Hunt

39 Kč
Vyprodáno

[G][W] Rite of Harmony

MID#374#N
Whenever a creature or enchantment you control enters this turn, draw a card.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Innistrad: Midnight Hunt

[rare] rare

39 Kč
Vyprodáno
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