As an additional cost to cast this spell, sacrifice any number of creatures.Create an X/X blue and black Zombie creature token with menace, where X is the total power of the sacrificed creatures.Flashback (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)
As an additional cost to cast this spell, sacrifice any number of creatures.Create an X/X blue and black Zombie creature token with menace, where X is the total power of the sacrificed creatures.Flashback (You may cast this card from your graveyard for its flashback cost and any additional costs. Then exile it.)
Vigilance (Attacking doesn't cause this creature to tap.)When Briarbridge Tracker enters, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")As long as you control a token, Briarbridge Tracker gets +2/+0.
Vigilance (Attacking doesn't cause this creature to tap.)When Briarbridge Tracker enters, investigate. (Create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")As long as you control a token, Briarbridge Tracker gets +2/+0.
Choose up to two target creature cards in your graveyard. An opponent chooses one of them. Return that card to your hand. Return the other to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Choose up to two target creature cards in your graveyard. An opponent chooses one of them. Return that card to your hand. Return the other to the battlefield under your control. It gains haste. Exile it at the beginning of the next end step.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Whenever Sungold Sentinel enters or attacks, exile up to one target card from a graveyard.Coven — : Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers.
Whenever Sungold Sentinel enters or attacks, exile up to one target card from a graveyard.Coven — : Choose a color. Sungold Sentinel gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers.
FlyingDisturb (You may cast this card from your graveyard transformed for its disturb cost.)FlyingIf Waildrifter would be put into a graveyard from anywhere, exile it instead.
FlyingDisturb (You may cast this card from your graveyard transformed for its disturb cost.)FlyingIf Waildrifter would be put into a graveyard from anywhere, exile it instead.
LifelinkCards in graveyards can't be the targets of spells or abilities.Disturb (You may cast this card from your graveyard transformed for its disturb cost.)FlyingWhenever one or more creature cards are put into graveyards from anywhere, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with ", Sacrifice this...
Return target creature card from your graveyard to your hand. Put a +1/+1 counter on up to one target Zombie you control.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Return target creature card from your graveyard to your hand. Put a +1/+1 counter on up to one target Zombie you control.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
FlyingWhen Falcon Abomination enters, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)